Retro action-RPG Souldiers pushed back to June 2nd on Xbox, PlayStation, Switch, & PC
Retro action-RPG Souldiers pushed back to June 2nd on Xbox, PlayStation, Switch, & PC
Indie studio Retro Forge and publisher Dear Villagers (@DearVillagers) announced that its upcoming 16-bit inspired action-RPG metroidvania adventure Souldiers has been delayed. Originally planned for a May 19th launch on all platforms, the release has been pushed back to June 2nd on Xbox, PlayStation, Switch, and Steam platforms.
“We’re very pleased with how Souldiers is coming along overall, but we still have a few bugs to work out and we want to ensure that when we release the game - and ask consumers to spend their hard earned money on it - that they’re getting a bug-free premium experience,” said Alberto Hernández, creative director at Retro Forge. “We know how much it sucks to have to wait longer, but we assure everyone that it will be worth the wait. We’re a small team, and developing a game of Souldiers’ scale, during a global pandemic no less, saw us overcoming many unforeseen challenges, so we really appreciate your patience as we polish up Souldiers into the refined retro experience you all deserve..”
Souldiers wraps metroidvania exploration, crunchy soulslike combat, RPG customization,and precision platforming into one gorgeous pixelart package. Players take on the role of either scout, caster or archer, battling for freedom in Terragaya, a mystical land on the border between life and death. Each class has its own unique attacks along with different agility, attack, defense, and health stats. Your character can further be customized through branches of unlockable skill trees, offering a huge degree of freedom as you venture through Souldiers’ fantastical realm.
Outwit cunning enemies, solve nefarious puzzles, upgrade your character, and explore every corner of a dazzling, intricate 16-bit world. Souldiers is a handcrafted retro epic for the ages.
Souldiers will be released June 2nd on Xbox, PlayStation, Switch, and Steam platforms.
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