coherence and Bossa Games Join Forces for Lost Skies, a Sky-High Survival Adventure
coherence and Bossa Games Join Forces for Lost Skies, a Sky-High Survival Adventure
coherence and Bossa Games are joining forces for the upcoming 1-6 player survival adventure, Lost Skies, which will be published by Humble Games (@PlayHumbleGames). PC gamers can look forward to playing the game on Steam, but console gamers will have to wait and see if the game will be ported to their platforms.
coherence’s revolutionary network engine is being used to drive the game’s exciting cooperative multiplayer action in a game where players work together to find and craft ancient technology, build their own skyship and brave ferocious storms while exploring a shattered world of floating islands.
While coherence initially provided services only on its own managed server infrastructure, the recent 1.0 launch extends its multiplayer enablement to local and client-to-client networking. Bossa Games is using this functionality for Lost Skies, providing a high-quality solo or multiplayer experience that is hosted by the players, ensuring that Lost Skies is not dependent on any cloud or third-party hosting service, and players will be able to benefit from coherence’s powerful multiplayer enablement in the confidence that their game is hosted independently and can be enjoyed for the long term, without the complexity or cost of a cloud-hosted managed service.
coherence also helps Bossa Games to offer players a huge, explorable open world in Lost Skies. coherence's World Origin Shifting - a technique allowing developers to build larger game worlds than traditional methods and game engines allows - allows game objects to be positioned precisely, relative to the player, over huge distances in the game world.
Lost Skies encourages exploration both solo and in teams across a world of floating islands and coherence’s technology empowers Bossa to make that world as large as it needs to be to provide the ideal experience and challenge for many different team sizes, skyship designs and adventuring strategies, without limits.
The announcement of another high-profile studio using coherence’s network engine highlights the strong start coherence has made in its mission to redefine how multiplayer games are made.
Lost Skies will see players adventure across a massive open world of unique, hand-crafted floating islands filled with combat, discovery and puzzling ancient technology to decipher. Players will be able to flow effortlessly through skies’ broken landscapes thanks to a physics-based grappling hook, gliders, free climbing ability and more mobility options.
Up to 6 players can work together in player-hosted games supported by coherence and experience an ever-expanding world. After building their own skyship with an intricate ship-building system, players can even take to the skies together and engage in epic boss fights against giant flying enemies.
coherence is a network engine designed to change the way multiplayer games are developed. It allows developers to have working prototypes running in a matter of minutes, allowing studios of all sizes to quickly test and build multiplayer titles. Its open, easy-to-use, and highly scalable offering aims to remove boundaries to multiplayer development and offer a powerful set of tools that can be taken advantage of by anyone, from big studios, to small indie teams.
Founded by Playdead co-founder Dino Patti and Tadej Gregorcic, coherence hit its 1.0 release earlier this year, delivering a host of features and innovations to the multiplayer space. For more information on coherence, its features and pricing model, visit the coherence website.
Lost Skies will be available in 2024 on PC via Steam. Console gamers will need to wait and see if the game is coming to additional platforms.
Dive into more video games industry news and events by following @XONEHQ on Twitter, Instagram, and Pinterest, subscribe on YouTube, or install the free Xbox News app for Android.
Official Site: https://lostskiesgame.com
INDIE Live Expo and Awards Set for December 7, 2024
INDIE Live Expo (@INDIELiveExpoEN), Japan’s premier online digital showcase series connecting indie game fans worldwide, announces the return of both "INDIE Live Expo...
Melbourne International Games Week Launches Its First Educational Symposium This October
Melbourne International Games Week (MIGW), the largest games event in the Asia-Pacific region, will host its inaugural educational symposium on October 3-4, 2024. Developed...
Worms Armageddon - Anniversary Edition Hits Xbox, PlayStation & Switch on September 26th
Team17 Digital and Digital Eclipse confirmed that Worms Armageddon - Anniversay Edition will release across Xbox One, Xbox Series X|S, PlayStation 4|5, and Nintendo Switch on...