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New Game - Fursan al-Aqsa - Knights of al-Aqsa Mosque on XboxONE-HQ.COM
New Game - Fursan al-Aqsa - Knights of al-Aqsa Mosque
 
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New Game - Fursan al-Aqsa - Knights of al-Aqsa Mosque
 PostPosted Sun Oct 18, 2020 12:41 am Reply with quote   
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Hello friends!

If you did not watch, here is my game shinning at IndieCade's GameSlam:

https://www.indiedb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/videos/fursan-al-aqsa-streamed-at-indie-cade-gameslam-2020
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New Game - Fursan al-Aqsa - Knights of al-Aqsa Mosque
 PostPosted Sun Oct 25, 2020 5:59 am Reply with quote   
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Fursan al-Aqsa Pseudo Raytracing on GTS360M, PS3 and Xbox360!

Download
PC: http://tiny.cc/ym0zsz
PS3: http://tiny.cc/zm0zsz
Xbox360: http://tiny.cc/1n0zsz



Today I want to showcase a Pseudo #Raytracing #Shader I made for #FursanAqsaGame and it runs smoothly on #GTS360M/#PS3/#Xbox360! I updated the Demo with this shader and a better balanced difficulty.

This is NOT a real raytracing effect, however, the final results are good enough, as I showcase below, and most importantly, it does not reduce performance, as it is just a material setup. I updated the Demo with this new shader and a better balanced difficulty.

This new shader basically uses the Unreal Engine 3 Material Function called Reflection Vector and a metallic reflection texture (an image file), everything linked to the Specular Map Input and Multiplied by the Diffuse Input of Unreal Engine 3 Material editor, as you can see here:



Here follows some screenshots















Cheers and until next update!
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New Game - Fursan al-Aqsa - Knights of al-Aqsa Mosque
 PostPosted Sun Oct 25, 2020 8:21 pm Reply with quote   
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​Hello friends! I created a Facebook Page for my game, so please, let's share it. And drop a like there to support me!

Thanks!

https://www.facebook.com/fursanaqsa
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New Game - Fursan al-Aqsa - Knights of al-Aqsa Mosque
 PostPosted Tue Oct 27, 2020 9:41 pm Reply with quote   
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New Game - Fursan al-Aqsa - Knights of al-Aqsa Mosque
 PostPosted Mon Nov 02, 2020 2:00 am Reply with quote   
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Look at this bad boy. Whenever he gets mad, he simply blows things up!







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New Game - Fursan al-Aqsa - Knights of al-Aqsa Mosque
 PostPosted Fri Nov 06, 2020 5:45 pm Reply with quote   
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And it was love at a first glance!

Here I show my newest toy, the M249 Machine Gun with all it's glory!









This is the reload animation, it was done manually with keyframing inside 3dsmax.

https://www.indiedb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/videos/m249-reload-animation-and-sounds

I hope you enjoy!
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New Game - Fursan al-Aqsa - Knights of al-Aqsa Mosque
 PostPosted Tue Nov 10, 2020 8:42 pm Reply with quote   
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This is another toy for my collection Very Happy

This is the IWI TAR-21 Submachine Gun with all it's glory and gore!

#FursanAqsaGame #indiegame #indiedev #UE3 #UE4 #UnrealEngine #gamedesign #3dAnimation #3dmodeling #3dsmax #maya #ModernWarfare #CallOfDuty #CallOfJihad #FreePalestine







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New Game - Fursan al-Aqsa - Knights of al-Aqsa Mosque
 PostPosted Sat Nov 14, 2020 3:55 pm Reply with quote   
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We never give up! We never bow to our enemies!

We're gonna resist with bullets until our last breath!

Here follows some of the arsenal you will have on #FursanAqsaGame for trucidating Zionists without mercy!

#indiegame #UE3 #UnrealEngine #indiedev #FreePalestine #Zionism













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New Game - Fursan al-Aqsa - Knights of al-Aqsa Mosque
 PostPosted Mon Nov 23, 2020 12:39 pm Reply with quote   
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Hello folks.

Here follows some more weapons I made for my game:





























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New Game - Fursan al-Aqsa - Knights of al-Aqsa Mosque
 PostPosted Wed Dec 02, 2020 10:57 am Reply with quote   
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Hello friends! Some great news here!



Please, vote for Fursan al-Aqsa: https://www.indiedb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque

Today began the IndieDB Best Indie Game of 2020 Competition. Last year my game was selected among the top 100 Indie Games of 2019. Now I need your help to make my game be among the Top 10 of 2020, and below I explain why.

A great Indie Games Publisher showed too much interest on my game, and I am now working on an updated and revamped build of my game to send them, and If they approve, and everything goes well, be sure my game will be a worlwide success, Insha Allah (God's Willing)!

I am sure that whenever any publisher sees that players are loving my game, that players selected my game as one of the best from 2020, this will encourage ANY publisher to get my game, and releasing my game through a Publisher will mean it will reach a MUCH BIGGER audience (than releasing myself), and this means you will be able to play game on PS4, Xbox One and maybe even on PS5 and Xbox Series X! So EVERYONE wins.

Another imporant news, is that my father (the greatest inspiration for my game), decided to help me in this project (after he has seen the HUGE sucess my game is making arround the web. He is helping by providing important informations about Palestinian Guerrilla and the Israel x Palestine Conflict in general, Classic Palestinian Nasheeds (musics), helping me with Arabic Localization, he made some slight changes on the game narrative (to make it more realistic and historical accurate), as he lived this conflict (he fought for the freedom of Palestine). Now the game has a more Palestinian Revolution Feeling, more Nationalist and less Religious, and the game on its actual state is much more polished, balanced and better to play than the 2 previous demos I released.

I learned from my father to don't wait things come to me, I must make things happen. So I submitted my game to as many indie games festivals I could, and one of these festivals invited me to a business meeting with some publishers, and this publisher was there.

They told me my game is exactly the kind of game they are looking for, a lot of bullets, blood and explosions Very Happy Very Happy Very Happy. They asked me to send them a pitching document with all informations about my game, also they sent me many forms to fill (like my budget, my post launch plan,...) and off course a playable build of my game. So I asked them sometime to polish my game better and send them an almost finished version of the game (the more complete the game more chances for them accepting it). And now I am working like crazy to finish this build of my game.

Here follows some new updates on the game itself:

























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