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PUBG Update 6.2 adds 'Team Deathmatch', rebalances throwables and more

PUBG Update 6.2 adds 'Team Deathmatch', rebalances throwables and more

Published: Friday, February 14, 2020Tagged: Gaming, Xbox DLC, Xbox Live, Xbox One, Xbox One X, Xbox Store,

Player Unknown's Battlegrounds players will soon be able to enjoy new ways to play the game outside of the traditional Battle Royale format with 'Team Deathmatch' mode.

PUBG Update 6.2

Team Deathmatch Mode

The long-requested Team Deathmatch mode has now arrived! Team Deathmatch features sections of PUBG’s iconic maps that have been converted into smaller battlefields perfect for TDM mayhem. Intense 8v8 FPP fights on 7 different battlefields pulled from your favorite maps. TDM features classic PUBG gunplay and mechanics with all the fun and action of respawning back into the fight. The boost gauge functions differently in TDM and fills by scoring kills and assists, restoring your health after you haven’t received damage for 5 seconds. The first team to secure two round victories is the overall winner of the match.

Rebalanced Throwables:

Update 6.2 also brings a much requested rebalance of throwables. Frag grenades, Molotovs, Smoke grenades, and stun grenades will now all weigh more, meaning you can carry fewer of them in your inventory. Vests will now also mitigate frag grenade damage and fire from molotovs will spread considerably faster. There are many more changes to throwables, so check out the official patch notes for more information.

Update 6.2 lands on PC live servers on Feb. 19 and console live servers shortly after. For those that want to drop into the action right away, the PC Test Server is open today!

For the full Update 6.2 changelog, head on over to the official site.


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