Tipper Tipped 10,000 Exposure Bucks to other people's levels. | 10 |
Hot Tip Tipped 50,000 Exposure Bucks to other people's levels. | 15 |
Generous Tipped 100,000 Exposure Bucks to other people's levels. | 20 |
Marketing Intern Spent 10,000 Exposure Bucks boosting your own levels. | 10 |
Marketing Manager Spent 50,000 Exposure Bucks boosting your own levels. | 15 |
Sales Quota Spent 100,000 Exposure Bucks boosting your own levels. | 20 |
First Shift Generated 1 hour of playtime across your published levels. | 10 |
Clocking In Generated 8 hours of playtime across your published levels. | 15 |
A Day's Work Generated 1 day of playtime across your published levels. | 20 |
Workweek Generated 7 days of playtime across your published levels. | 25 |
Monthly Retreat Generated 30 days of playtime across your published levels. | 30 |
Graduation Ceremony Graduated a level to the Tower. | 10 |
High Five Graduated 5 levels to the Tower. | 15 |
Decadent Graduated 10 levels to the Tower. | 20 |
Golden Graduation Graduated 50 levels to the Tower. | 30 |
Centennial Graduated 100 levels to the Tower. | 40 |
Above Average Earned a Time trophy in the Tower Trial. | 10 |
Quick Delivery Earned 5 Time Trophies in the Tower Trial. | 15 |
Delivered Real Good Earned 20 Time Trophies in the Tower Trial. | 20 |
One and Done Published a Daily Build level. | 10 |
Legendary Beat a level in the Tower that is in the highest difficulty bracket. | 10 |
First Steps Published a level to the Marketing Department. | 10 |
Buddy System Gained your first Follower. | 10 |
LFG Gained 5 Followers. | 15 |
Disciples Welcome Gained 10 Followers. | 20 |
Rolling Crowd Gained 20 Followers. | 25 |
Platoon Gained 40 Followers. | 30 |
Mayor Gained 70 Followers. | 35 |
Town Hero Gained 100 Followers. | 40 |
Diploma Beat every level in the Bureau's Training Program. | 50 |
Choice Paralysis Unlocked every Avatar from the Bureau's Training Program. | 50 |
Apprentice Completed 30% the Bureau's Training Program. | 10 |
Expert Completed 70% the Bureau's Training Program. | 20 |
Completionist Completed 100% the Bureau's Training Program. | 30 |
Investment Banker Acquired all the Jems in the Bureau's Training Program. | 50 |
For the Museum! Liberated all the stuck GR-17s in the Bureau's Training Program. | 50 |