Stay Underground You killed the giant worm in its lair. | 0 |
Hanged Man's Notes You found all of the forest warden's notes. | 0 |
Sarkoris Will Be Green You cleansed the forest of all corruption | 0 |
This Wall Won't Fall You won the battle for Gundrun. | 0 |
Not the Last Sarkorian You completed Ulbrig's personal quest. | 0 |
Wings of Stone You found the griffon statue. | 0 |
The Lady of the Forest You met a deity of old Sarkoris. | 0 |
Sellout You exposed a traitor. | 0 |
Elements of Success You avoided a fight with the elementals in Currantglen. | 0 |
Endangered Species You and Ulbrig found all that remains of the griffons. | 0 |
Beware Still Water You removed the corpse from the tree without alerting the monsters in the lake. | 0 |
Devoured by Darkness You survived the journey through the beautiful and savage dungeon. | 15 |
Burning city You saved Kenabres and acquired mysterious and thrilling powers. | 15 |
Banner over the Citadel You reclaimed a formidable crusade relic and chose your mythic path. | 15 |
Fifth Crusade You successfully led an offensive into the demon-infested lands of the Worldwound. | 15 |
Embrace of the Abyss You survived the impossible journey and returned to Golarion. | 15 |
Heart of the Fallen Land You reached the dead city of Iz and secured your place as the greatest figure in Worldwound history. | 15 |
The Final Threshold Congratulations, Commander! Your story is complete! | 100 |
Transformation Your mythic transformation is complete! | 40 |
Mythic Choices Use your mythic powers five times in dialogues to influence the world and living souls. | 15 |
Spirit of Adventures Complete the game playing on Core difficulty or above. | 55 |
Test of the Starstone Complete the game on Unfair difficulty. | 80 |
Masterful Dispell Dispel every single buff from a certain Runelord you'll meet. | 15 |
Sadistic Game Design You have fulfilled the unreasonable, inhuman requirements set out in the game encyclopedia. | 100 |
Queen's Gratitude Reclaim Drezen in Chapter 2 quickly and efficiently, and get praise from Queen Galfrey. | 15 |
Great Upstart Raise all four Crusade stats (Leadership, Strategy, Diplomacy, Military) to rank 5 in Chapter 3. | 15 |
Strategic Victory By the end of the game, develop all four Crusade stats to their maximum potential. | 40 |
Heroic Victory Defeat Khorramzadeh's army in Crusade mode. | 15 |
Defender's Heart Defend the tavern from attack without losing a single building to the arsonists. | 15 |
Abyssal Conspiracy Investigate and prevent the demodand conspiracy in the Midnight City. | 15 |
Core of the Riddle Uncover the truth behind the mysterious ancient ruins and the ghosts that guard them. | 15 |
Your first big enemy Playing on Core difficulty or above, defeat the water elemental in the Prologue. | 15 |
Prelate's nemesis Playing on Core difficulty or above, find the nabasu demon on the streets of Kenabres and kill it. | 15 |
Blight of Drezen Playing on Core difficulty or above, let Chorussina summon a powerful demon in Drezen and defeat it. | 15 |
End of Eternal Guard Playing on Core difficulty or above, find and defeat the Ivory Sanctum's final Eternal Guardian. | 15 |
Playful Mood Playing on Core difficulty or above, kill the Playful Darkness in the Midnight Fane. | 15 |
Just Pathetic Playing on Core difficulty or above, find and defeat the Pathetic Quasit in Alushinyrra. | 15 |
Dreadful Dragon Playing on Core difficulty or above, kill Melazmera, the umbral dragon of Colyphyr. | 15 |
Ashes to Ashes Playing on Core difficulty or above, find and defeat the Ashen Lady in the Ivory Labyrinth. | 15 |
All Paths Open Unlock all six mythic paths before choosing one at the end of Chapter 2. | 15 |
A Flame You found love in the midst of the war with the Abyss. | 40 |
Hey, I know you! Save or let go a cultist scribe, a traveler, and a vrock. Then find out what happens to them later. | 15 |
Demonic and Divine Face two great entities and make your choice. | 15 |
Death by Column Hit your own party with the rolling column in the Tower of Estrod. | 15 |
Next-Door-Play Find the Next-Door Theater in each chapter and help the troupe to finally stage their play. | 15 |
Get the Toad No time to explain. Just get the toad! | 15 |