Path of Exile: Crucible Expansion Drops April 7 on PC and April 12 for Consoles
Path of Exile: Crucible Expansion Drops April 7 on PC and April 12 for Consoles
Grinding Gears Games revealed a new trailer and content details for Path of Exile's latest expansion, Crucible. April's expansion contains the Crucible challenge league, improvements to the Atlas Skill Tree, nine new Vaal skills, over ten new unique items, revamps to Breach and Abyss, reworked Pathfinder and Saboteur Ascendancy classes, new quality of life features and much more!
In Path of Exile: Crucible, you'll learn about an ancient race of titans who once shaped the primordial surface of Wraeclast. In this league, you will earn the ability to forge their power onto your weapons.
Crucible comes with a host of brand new features and updates, including the Crucible Challenge League, Atlas Gateways, revamps to the Passive Skill Tree and its Masteries, new Vaal skills, a variety of improvements to the Ruthless game and much more!
Crucible Key Features:
Crucible Challenge League - Introducing the Crucible Challenge League, a new expansion to Path of Exile that pushes the boundaries of Path of Exile's item system by letting you augment your weapons with their own skill trees. These trees provide bonuses that improve or augment your character's playstyle. Skills in the trees consume experience from Crucible encounters to unlock but can have quite powerful effects. In Crucible encounters, players choose a weapon to improve by channeling it at an ancient forge. As you channel your weapon, molten monsters will combine into larger and more fearsome foes. Pushing your limits is the fastest way to level up your weapon, but doing so increases the risk of failing the challenge. In its exclusive endgame area, The Forge of the Titans, these trees can be combined together to create weapons of unprecedented power.
Atlas Gateways - A new addition to Path of Exile's Endgame, Atlas Gateways are new nodes that allow instant traversal between two locations in the Atlas Passive Tree, easing the amount of travel points which lets players focus on building the tree that lets them play the content they want.
Endgame Content Revamp - Breach/Abyss - Two older league mechanics, Breach and Abyss, have been revamped. Both mechanics have had a reduction in clutter and improved gameplay, resulting in a more streamlined experience with highly-focussed rewards.
Passive Tree and Masteries Rework - Around half of the Masteries have been reworked, with the new Masteries having more interesting effects that will shake up many builds and provide additional options for new ones.
New Vaal Skills - Nine new Vaal Skills have been added to the game. These are versions of existing skills that improve and augment the original skill, giving players a periodic boost when they need it, whether it's to focus on defeating a boss or mitigating burst damage in an emergency.
Ascendancy Reworks - The Saboteur and Pathfinder ascendancy classes have been reworked by giving them new and exciting tools that are more impactful and push their themes even further.
Ruthless Improvements - Several improvements to the Ruthless game mode have been made, including the return of Eternal Orbs and the introduction of a Ruthless-specific set of challenges to complete.
Path of Exile: Crucible launches April 7 on PC and MAC and April 12 on Xbox and PlayStation.
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